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Chapter 34: Friend? or Foe?

  
Chapter 34

  Friend? or Foe?

  The battlefield pulses with the rhythm of war—a

  brutal symphony of steel, screams, and searing magic. Selene moves with

  practiced ease, each step deliberate, her boots whispering over worn

  cobblestones as she weaves through the chaos.

  The night air is thick, heavy with the acrid

  stench of blood and burning magic. It clings to her throat, metallic and

  bitter. To her left, steel clashes against steel. To her right, a wet gurgle is

  cut short. The battle surges like a tide, crashing and retreating in violent

  waves.

  Vampires blur past, their movements too fast for

  the eye to follow. Crimson eyes gleam in the dim light—predatory, starving.

  Fangs flash white against the dark, claws carving deep lines into stone.

  Selene doesn’t flinch.

  She doesn’t have the luxury.

  Not now.

  Then—

  A shout.

  “INCOMING!”

  A streak of violet and gold arcs across the sky

  before crashing down in a deafening explosion. The impact sends a shockwave

  rippling through the ground, rattling up Selene’s spine. She barely shifts. No

  time for flinching.

  A crackle of static buzzes in her earpiece. Then

  Bob’s voice, flat and metallic, but tinged with his usual, almost endearing

  confusion.

  “Selene, you copy? I, uh… commandeered one of

  the floating rocks. Not sure why everyone keeps calling it a platform, but it’s

  done. Coming in hot—about to rain hell on the undead.”

  Selene tilts her head, eyes narrowing at the

  shifting movement in her periphery—a massive slab of stone drifting into view,

  impossibly weightless. Time and magic have smoothed its surface, its chipped

  edges whispering of an ancient past. It glides with an eerie grace, casting

  jagged shadows over the battlefield below.

  At its center crouches Bob’s latest insult to

  logic—a haphazard contraption of gears, enchanted pistons, and whatever scrap

  he could scavenge. The construct wheezes and clanks, its exposed mechanisms

  venting bursts of arcane steam. By all reasoning, it should collapse under its

  own absurdity. And yet, it thrums with purpose, a testament to Bob’s

  infuriating ability to make the impossible work.

  Surrounding it, his clockwork soldiers march in

  perfect sync. The artillery maids—so named for their prim, lace-trimmed aprons,

  a stark contrast to the cold precision in their glass eyes—snap their rifles

  into place with mechanical efficiency. The sharp scent of oiled metal and

  alchemical residue lingers, threading through the battlefield’s chaos.

  At the platform’s edges, automaton butlers stand

  rigid, their posture impeccable despite the war raging below. Their arms,

  replaced from the elbow down with polished brass wind turbines, spin in a

  steady blur. Each subtle tilt and shift keeps the floating slab balanced, an

  intricate dance of weight and propulsion.

  Selene exhales, caught between admiration and

  frustration. Bob’s creations have always defied reason—part brilliance, part

  catastrophe, equal measures of elegance and madness. But as the platform looms

  overhead, its shadow flickering across the ruins below, she can’t deny one

  thing.

  It works.

  Of course, Bob had to be the one to

  "commandeer" it. Selene didn’t know the automaton well—only enough to

  recognize his flair for the dramatic. But this? This was more than theatrics.

  The platform hovers closer, and she spots Bob.

  His mechanical face, locked in a perpetual state of confusion, is highlighted

  by large, bulbous eyes blinking erratically. Even in the heat of battle, it’s

  almost comical. Almost.

  “Fire!” he shouts.

  The artillery maids unleash their assault.

  A barrage of crackling energy erupts from the

  platform, each shot striking with ruthless precision. The battlefield lights up

  in a blinding cascade, vaporizing swathes of undead in a single, calculated

  bombardment. The necromantic mages, barely holding their barriers together, are

  caught in the blasts' edges. The earth beneath them liquefies, molten stone

  glowing beneath the chaos.

  Selene’s pulse spikes.

  “NO!”

  She slaps the earpiece. “BOB!” Her gaze never

  leaves the platform. “Not the damn mages!”

  A pause. Then Bob’s voice crackles through,

  clearer now.

  “Come again? I think you’re cutting out. Swore

  you just said not to hit the undead mages.”

  “They’re not the enemy!”

  The battlefield shifts in the wake of

  destruction. Smoke and light ripple across the ruins. Every vampire within

  three hundred feet is reduced to dust, their forms dissolving in the

  brilliance.

  All except the mages.

  Selene grits her teeth. The necromancers were

  holding something back—binding it, containing it. Whatever lay beneath them

  wasn’t meant to be freed. If their spell broke, if their concentration wavered…

  This narrative has been unlawfully taken from Royal Road. If you see it on Amazon, please report it.

  But Bob—Bob wasn’t the type to wait for a

  thank-you.

  A strange silence follows the barrage, thick and

  unnatural. The smell of charred earth lingers in the air.

  Then, Bob’s voice buzzes through the comms,

  casual as ever.

  “Not bad, huh? Still prefer the sound of a chisel

  on stone. Or a good grinder on metal. But hey, that’s just me.”

  A thunderous roar shakes the battlefield,

  reverberating through the air like a distant storm. From above, the AAC

  adventurers descend—some rappelling down from the floating platform with

  practiced ease, others gliding through the air like falling embers, magic

  cradling them in weightless arcs. But they aren't the only ones coming down.

  From the heavens, metal bodies plummet like

  meteors, each impact sending tremors through the earth. Knight Constructs, clad

  in enchanted steel, rise from the craters they create. Their mechanical eyes

  gleam cold and calculating. Without hesitation, they move in perfect formation,

  cutting through the vampire ranks with ruthless precision—each movement a

  flawless blend of magic and machinery.

  Then, another roar, raw and primal.

  Selene barely has time to look up before she sees

  him—K’sharr, the Pantherkin mercenary, a blur of muscle and steel at the head

  of a fresh charge. His twin blades gleam like fangs in the moonlight, his

  movements fluid, effortless.

  But something feels off.

  Her breath catches. The mercenaries aren't alone.

  Among them, throngs of undead and demons from the

  previous battle surge forward, their twisted forms moving in eerie synchrony

  with the living.

  Selene's pulse falters. "What in the

  Aether…?"

  A memory stirs—her mother’s voice, crisp as

  parchment turning beneath her fingers.

  "The enemy of my enemy..."

  Lyra’s voice echoes in her mind, finishing the

  thought.

  "...Is a friend."

  Selene swallows, unease coiling in her gut.

  Temporary alliances had been made on stranger battlefields, but this... this

  was different.

  “On Garik!” K’sharr bellows, his voice cutting

  through the chaos like a war horn.

  Garik plants his feet, the hammer resting lazily

  over his shoulder. He throws his head back, laughter booming through the night.

  “Gru! You overly beautiful lass of an ogre—give our guest a proper

  introduction!”

  A shadow falls behind him.

  Gru, a towering force of nature, steps forward.

  Her war cry splits the air like thunder. “COME AT ME!”

  For a moment, the battlefield stills.

  Then, like puppets pulled by invisible strings,

  the vampires snap their heads toward her. Crimson eyes flare with hunger.

  Without hesitation, they abandon all other prey and charge, their shrieks a

  frantic symphony of hunger.

  Balanced atop her broad shoulders, Tibbins lets

  out a long, suffering sigh, adjusting his crossbow. “Oh, boiy… Here we go

  again.” With the ease of someone long accustomed to chaos, he loads a grenade

  into an impromptu slingshot.

  Her squad—or rather, Garik’s squad, the Relic

  Hunters—moves as one. Each member plays their part with ruthless efficiency,

  cutting through the frenzy with practiced ease.

  To her left, Garik is a force of nature. His

  massive warhammer swings through the fray, each blow landing with a thunderous

  crack. Vampires are sent flying like broken dolls, their bodies crumbling into

  dust. His arms strain with each strike, veins taut with effort, but he never

  slows. Rage fuels him, a relentless fire burning in every movement.

  To her right, Tibbins and Gru turn the

  battlefield into a twisted game—a deadly contest of precision and chaos.

  Gru, a wall of muscle and fury, wields her club

  with terrifying ease. With a single-handed swing, she sends vampires crashing

  through the air, her strikes landing with bone-crushing finality. Each impact

  leaves the ground slick with ruin.

  A vampire lunges, sinking its fangs into her

  thick shoulder. Gru barely glances at it before flicking it off with a casual

  thumb. “Hey, that’s no way to treat a lady,” she grumbles. The creature hisses,

  writhing on the ground. Gru snorts. “Stupid bloodsucker. Ogres are immune to

  your charms.”

  Tibbins, quick as torchlight, perches on Gru’s

  shoulder, moving with effortless agility. “How rude,” he mutters, lobbing a

  grenade with expert aim. It detonates in a blinding flash, sending vampires

  stumbling. He tuts as he reloads his slingshot crossbow. “Didn’t anyone teach

  you proper etiquette? You’re supposed to wait your turn. This one’s my dance

  partner.”

  Gru laughs, bringing her club down in a

  devastating arc. The two move together in eerie harmony, a dance of destruction

  played to the rhythm of war.

  Lyra stands behind her, her staff crackling with

  raw, untamed energy. The air shimmers, warped by her magic, her eyes burning

  with a dangerous, steady glow. Every motion is precise—effortless. She deflects

  incoming strikes with ease, the hiss of her magic blending with the clash of

  steel.

  With each counter, her staff leaves a trail of

  frost, cutting through the battlefield’s oppressive heat like a blade of

  winter. Ice blooms across her enemies as it strikes, freezing vampires

  mid-motion. But Lyra’s magic doesn’t stop there—each strike sends waves of

  healing and protection to her allies. A perfect balance of destruction and

  restoration.

  Selene smiles. Offensive spells were never Lyra’s

  strength, nor brute-force defense. But support magic? Enchantments? She thrives

  in them. The youngest master of Runecrafting, a prodigy in hand-to-hand

  combat—some even call her a monk.

  Mother always said Elara would inherit the title

  of Merlin, but we too would find our calling.

  Selene watches as Lyra moves, her magic shaping

  the battlefield, guiding the tide of battle with quiet, unwavering grace.

  I believe Lyra has found hers.

  Selene doesn’t hear it coming. One second, she’s

  steady; the next—impact. A force slams into her back, knocking the breath from

  her lungs.

  Cold breath brushes her neck. Fangs hover inches

  from her skin.

  Then—wet heat.

  A thick, viscous warmth drips down her

  collarbone. But there’s no pain, no tearing bite.

  Instead, a low growl rumbles behind her. Not the

  deep, predatory kind, but something oddly playful—like a pup gnawing on its

  favorite chew toy, shaking it back and forth.

  She lifts her gaze.

  A crimson Fell-Hound looms over her, the limp

  remains of a vampire dangling half-swallowed in its maw.

  Selene exhales, tension bleeding from her limbs.

  Even Lyra’s Fell-Hounds—beasts bound to her

  through dark rites—tear into the undead with reckless abandon. Their massive

  jaws snap and crush, sinking into vampire flesh before spitting it out in

  disgust. The tainted blood is bitter, even to them. Their glowing eyes gleam

  with ruthless intent as they rip and tear, hunting for their next prey.

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