Veins of Velvet and Vengeance
The wind at this altitude is thin, a feeble
whisper clawing at the edges of my cloak. I do not breathe it. The air here is
hollow, stretched too thin to carry life—yet it parts around me, knowing better
than to touch what it cannot claim. I hover, weightless, untouched by the
maelstrom below—a goddess above a charnel house.
The din of battle hums low in my marrow, distant
and inconsequential, no more than a vibration beneath my skin. Screams splinter
the air, steel wails against steel, but to me, it is a dirge without meaning.
The living claw and scramble, their final cries swallowed by the hunger of the
battlefield, their agony reduced to whispers in the bones of the world.
Blood scents the wind. A pulse of hunger tightens
my throat. Just a taste—no. There will be time for that later.
Burnt flesh rises in thick, curling tendrils, an
offering carried by the updrafts of carnage. It clings to my skin, seeps into
the folds of my cloak—iron-rich, charred, primal. Like incense on a temple
altar, it rises in reverence, a tribute to something greater.
To me.
I hunger.
It is fitting.
The weak feed the strong.
The fallen nourish the inevitable.
But then—
A flicker—too quick to catch at first, like a
star vanishing behind storm clouds. A glint of silver, barely visible in the
dying light, pinned against the tattered cloak of the fox-girl. A crest. That
crest.
I know it too well.
Wynn? No. Impossible. The house of Wynn is a
ghost, its name a whisper lost to time. That line was broken long ago,
scattered like brittle leaves before the long, unyielding winter. Their blood
sank into the earth, forgotten. Buried.
And yet, there she stands—bold as fire amid ruin,
her defiance glinting like a blade. She bares her fangs at the abyss, a
warrior, a fool, bracing against the inevitable.
But she is not alone.
Another—there, teetering at the precipice, where
light is swallowed whole. Fingers outstretched, grasping at the frayed edge of
hope. A Sylvian. Half-dryad, half-elf. I can tell at a glance.
The same crest. The same accursed mark.
How?
And yet—another. A wood elf, moving with quiet
precision, her presence coiled and dangerous, like a panther in the
undergrowth. Then—silver, catching the dim glow once more. The same damn pin.
Ah. Of course. Merlin. Always Merlin. The
meddler. The architect of chaos. Ever the whore. Does she ever tire of spilling
her womb into the roots of fate, scattering her offspring like seeds into the
wild, only to watch them strangle and tangle and twist into wretched, reaching
things?
I scoff, the sound curling bitter at the back of
my throat. My gaze sharpens as the elf falls, her shriek snatched by the
yawning abyss below. Gone. Good. That one would have been trouble—her kind
always is. Weak in spirit. Too quick to bleed.
But the fox-girl—her cry splits the air, raw and
trembling with grief. It ripples outward, vibrating in my marrow, stirring
something deep and unwanted. She calls out, a wounded animal, and the halfbreed
reaches for her—a final, desperate grasp. Their bond is tangled like roots,
gnarled and clinging.
Pathetic.
This attachment. This weakness. As if sorrow is a
weapon. As if grief can unmake what is already written.
It will not save them. Nothing will.
I close my eyes, let the weight of the moment
settle in my chest. I drink it in—the sound of a heart breaking, the scrape of
desperation against inevitability. It is all so... human. So small. So beneath
me.
Soon, they will be nothing more than marrow and
memory. The cold, hungry grip of Aks’stof will claim them, their suffering
swallowed whole by the dark.
The inevitable descent.
Until—
A ripple.
NO.
The air fractures, light bleeding through the
cracks. Portals. Three. Custodians.
My breath stills.
Unlawfully taken from Royal Road, this story should be reported if seen on Amazon.
They should not be here. They cannot be here.
And yet, there they stand, draped in their
sickening light, bastions of an age that should have died.
A bitter taste rises in my throat. If the
Custodians walk the field, then—
Arthur.
Arthur lives.
A hollow ache splits my chest, old wounds
tearing, bleeding. He was supposed to be gone. Dead. Buried beneath time,
beneath betrayal, beneath the weight of my hatred.
I swallow the bile, force steel into my spine. It
changes nothing. The wheel turns, as it must, as it always has.
But then—movement.
The fox-girl. Eyes sharp, calculating. Too quick.
She has already seen what I see.
Unacceptable.
I move. The air screams as I plummet, the sky
shattering in my wake.
She will not reach the truth before I do.
I hurl myself against the unseen force, and agony
flares through me. It has no form, no weight—yet it stops me cold. I recoil,
breath hitching, frustration knotting in my ribs. Ah. An encounter zone. How
quaint. How utterly annoying.
A barrier means only one thing.
Theia.
My fingers curl into fists. She has access to the
System.
"Of course," I murmur, bitterness
curling through my voice like smoke. Father warned me about this wretched
thing—the System that binds them, leashes them like livestock. A guiding hand,
a cruel master. I loathe it. But I am not so easily caged.
The ruins shift. Stone pillars rise from the
void, jagged and grasping, skeletal fingers of a long-dead god reaching for me.
I sneer.
They lunge, seeking to entangle, to crush. But I
am faster. My body moves as shadow and air, twisting, soaring, each motion
effortless. Their crude attempts at restraint are just that—clumsy, futile,
beneath me.
"Camelynn."
The name drips from my tongue, disdain curdling
with it. The so-called Lady of the Castle. Arthur’s favorite plaything.
My fingers twitch. How tedious. She believes she
can keep me at bay, as if I am some wandering spirit to be warded off with
trinkets and whispered prayers. How naive. How infuriating.
A smile curls my lips, slow and sharp.
I whisper the words, low and ancient, a sound
older than this world.
The air shudders. Reality splits.
Not to the underworld. Not to the abyss. No—this
is something deeper, something buried in the marrow of the earth, where the
bones of forgotten things lie restless.
The ground quakes. Shadows spill forth.
Vampires.
Not the mindless husks mortals tell stories
of—no, these are something else entirely. Armor as dark as the void itself,
movements smooth, unnatural. Their crimson eyes gleam, bright as fresh-spilled
blood. They breathe. Their hearts beat. They hunger.
I do not need to command them. They know.
My gaze shifts downward. The fox-girl.
She will die.
By my hand or another’s, it makes no difference.
A tool. A distraction. A fleeting thing, as all
mortals are.
When she is gone, the real work will begin.
"You see too much, little fox," I
murmur, my voice laced with a bitterness I have swallowed for far too long.
Let’s see how you fare when your hands are too full to meddle.
I hear her—scrambling, grasping, her little
fingers tugging at the strings of this world as if they belong to her. How
quaint. How utterly na?ve.
She does not yet understand.
She plays at being clever, weaving her little
tricks, believing they will save her—save all of them. But she is blind. Blind
to what lurks beyond her fragile illusions, blind to the truth that will soon
come clawing through the dark.
And now... now I will show her.
The air hums, thick with the weight of unspoken
promises, the silent crackle of something inevitable. The rift I have torn
yawns wide, pulsing with a cold, hungry light. And from its depths, they
emerge.
The vampires.
They fall from the void like ink spilled across a
page—fluid, seamless, soundless.
Yes.
Satisfaction coils in my chest. In the way they
move. In the way their eyes burn like rubies in the dark. Unlike those hollow
automaton knights, these creatures are alive. Breathing. Starving. Their
presence is a whisper against the skin, a quiet promise of ruin.
I smile.
The weight of power settles over me, heavy and
certain.
Let her scurry. Let her run.
It will not save her.
This is my move now. My moment.
I watch as they descend—silent as falling ash,
swift as the blade’s edge. Their eyes gleam, fixed on the little fox-girl. She
will be ensnared, tangled in their web, and once they have her, they will know
what to do. I need not lift a finger. Let them play their part.
A flicker of satisfaction hums in my bones. There
is something almost... pleasurable about this. The way the pieces align,
snapping into place like a puzzle long unsolved. How delightful.
And them—oh, how they move. The vampires are
elegance made lethal, shadows with teeth. Hunger thrums beneath their skin, a
slow-burning ember waiting to ignite. They do not come to toy with their prey.
They come to finish what I have begun. To do what I cannot—
Not yet.
But I do not mind. They are mine, as any tool is
mine. It is their turn to act. Their turn to feast.
The air is thick with the scent of fear, the
sharp tang of battle. I let out a slow breath, savoring it, letting the tension
coil around me like a lover’s embrace. Below, the fox-girl scrambles, too
caught in her own pathetic struggle to notice what creeps at the edges of her
doom.
She has meddled too much.
She has made her mistake.
And now the game truly begins.